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CRS1401512 Diploma of Game Development

Learn the Skills to Become a Qualified Game Designer, Game Programmer or Level Designer

Dreaming of crafting the next blockbuster game like Assassin's Creed or Shadow of the Tomb Raider? Do you wonder if you have what it takes to become a game designer or programmer but are unsure where to start? The CRS1401512 Diploma of Game Development bridges your passion with professional expertise, offering hands-on experience guided by industry veterans like Firas Hosin and Heath Smith.

Digital illustration of two young adults collaborating on a game development project. They are focused on a computer screen displaying game code and graphics, surrounded by icons representing creativity and technology, such as a light bulb, code brackets, and gaming controller. The person on the left, wearing a dark blue shirt, points at the screen, while the person on the right, in an orange dotted shirt, types on the keyboard.
Start Date
Intake Dates: * May 2024 * September 2024
Duration
This course runs for two trimesters or seven months with 40 weekly study hours.
Delivery
100% Online.

Course Overview

Exclusive Bonus: Premium Job Recruitment Access To Help You Find Your Dream Job

When you enrol in this course you’ll also unlock an exclusive bonus—premium access to a specialised recruitment service designed to connect you with top job opportunities and help you get employed as soon as you complete your course. This unique offering is only available through this course provider, giving you an unmatched advantage in starting your dream career right after completing your studies.

Course Modules

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Career Outcomes

This course offers many career opportunities in the creative industry. As you progress with your studies, and depending on your major, you will master a range of skills that can prepare you for careers in some of the following:

  • Game Designer (Average Pay: $75,200 /yr)*
  • Game Programmer (Average Pay: $79,628 /yr)*
  • Level Designer (Average Pay: $86,400 /yr)*
  • Al Game Programmer (Average Pay: $116,000 /yr)*
  • Gameplay Engineer (Average Pay: $79,200 /yr)*

*Average pay is based on Indeed and Glassdoor

What You’ll Get

Payment Options

 Upfront payment or FEE-Help.

FEE-Help Available

Domestic students who meet specific eligibility criteria can access FEE-HELP, which allows them to borrow money for all or part of their tuition fees and repay the loan through the tax system once their income reaches a certain threshold. Please submit an enquiry for more information.

Individuals must be either an Australian citizen or hold a Permanent Humanitarian Visa to qualify for FEE-Help.

Course Entry Requirements

  • At least 17 years old.
  • Completion of a Year 12 Australian Senior Secondary Certificate of Education (for example, VCE, QCE, WACE, HSC, SACE, etc.) or equivalent; OR
  • Completion of a Certificate III level qualification, or higher, issued under the Australian Qualifications Framework (AQF); OR 
  • Completion of a Certificate IV level qualification (for example, a TAFE Diploma) issued under the Australian Qualifications Framework (AQF); OR
  • Completion of a Diploma level qualification issued under the Australian Qualifications Framework (AQF); OR 
  • Experience-based entry – for applicants who do not meet any of the requirements above.

Why Study Game Development at CG Spectrum Institute?

  • Choose an area of specialisation to build highly focused conceptual, creative, and technical knowledge and skills.
  • Create industry-level work that studios will notice.
  • Master relevant industry software.
  • Graduate in less time than a typical degree.
  • Access FEE-HELP to secure no upfront fees (eligible students only).

Industry Experts

Want to learn and be trained by the best in the industry? Check out your industry expert guides below: 

  • Firas Hosin | Game Programming, Assassin's Creed 3

While at Ubisoft, AAA programmer Firas released almost a game a year, including Far Cry 3, 4, 5, Assassin's Creed 3, Your Shape, Splinter Cell: Blacklist and Watchdogs 2 and 3.

  • Heath Smith | Game Design, Shadow of the Tomb Raider

AAA Game Designer Heath has 13+ years of experience in top studios in North America and Australia on The Amazing Spider-Man, Hitman, and the Tomb Raider franchise.

  • Kathy Constantin | Core, Thor: Ragnarok

Dr Kathy Constantin has worked in both production and recruitment in high-end visual effects; her credits include Captain Marvel, Jungle Cruise, Mortal Kombat, Ford vs. Ferrari, X-Men: Dark Phoenix, and many more.

  • Magdalena Bisogni | Tarzan

Mags has over 20 years of experience in production and talent management in high-end visual effects. Her credits include Spider-Man: Far from Home, Captain Marvel, Jojo Rabbit, Game of Thrones, John Wick and many more.

Industry Insights

The increasing demand for quality content and the democratisation of technology have led to a booming film and games industry and a rising demand for digital artists.

  • $2.32T Global Entertainment & Media Value.
  • 30% Projected Growth by 2027.
  • 2.5M Expected Global Jobs Worldwide by 2027.
  • $81K Mid-Range Annual Salary.

*Data sourced from PwC and Glassdoor

Institute

CG Spectrum Institute PRV12023

CG Spectrum Institute is registered with the Tertiary Education Quality and Standards Agency (TEQSA), ensuring students receive a high-quality education and graduate with reputable qualifications.

About The Course

Unlock Your Dream Career in Game Development with Guidance from Assassin's Creed and Tomb Raider Veterans

Dreaming of crafting the next blockbuster game like Assassin's Creed or Shadow of the Tomb Raider? Do you wonder if you have what it takes to become a game designer or programmer but are unsure where to start? The CRS1401512 Diploma of Game Development bridges your passion with professional expertise, offering hands-on experience guided by industry veterans like Firas Hosin and Heath Smith. This course is tailored for individuals like you who are eager to dive into game design or game development, enriching skills with the wisdom of those who've shaped today's gaming landscape.

Dive into six meticulously designed subjects that make up this diploma course, each one crafted to provide you with a comprehensive understanding of game development. Start with ‘Film & Game Principles’ to grasp the historical innovations that have influenced modern gaming. ‘Art & Design Concepts & Principles’ will refine your artistic vision, while ‘Industry Overview’ gives you a backstage pass to game production. ‘Game Design Foundations’ and ‘Designing & Implementing Game Systems’ are the core of your journey, empowering you to conceptualise and execute compelling game designs. ‘Communicate! Mode, Purpose & Context’ rounds off your learning, ensuring you can share your ideas effectively.

Upon completing this nationally recognised course, you'll be primed for various careers in the creative industry, equipped to take on roles such as Game Designer, Game Programmer, Level Designer, AI Game Programmer, or Gameplay Engineer. Enquire now to learn more about the CRS1401512 Diploma of Game Development and take the first step towards turning your game development dreams into reality with the guidance of industry mentors who've been part of creating some of the most iconic games in history. This course is offered through CG Spectrum Institute, renowned for its in-depth training and industry connections.

Testimonials

"This course fills a skills gap in our industry that has lasted far too long. It's really great to see a school being so aligned with industry needs." - Rob L.

"CG Spectrum is the first place we look to find quality graduates for junior positions." - Simon R.

ENQUIRE NOW