Ever wondered what it would take to make games for a living? It takes proof you can build one. In seven to eight months, online and at your own pace, this course takes you from your first line of C# to a finished, playable game. No experience needed. You finish with a Unity certification and a game an employer can play.
The course opens with C# from the first line. Career changers, creative graduates and hobbyists all start at the same place.
You finish with a playable game of your own and a Unity certification: work someone can open and play, not a certificate of attendance.
Fully online and self-paced over seven to eight months. You start with a cohort and finish when it suits you.
Junior Unity Developer, Junior Game Developer, Interactive Developer. These are the seats where making games is the job, and the same skills travel into VR, simulation and film, so games can be the start and not the limit.
Scripting gameplay and building scenes in the editor.
Working across mechanics, audio and interface.
Building interactive work beyond games, in VR and AR.
Playing builds hard, then writing up what breaks.
Roles where these skills are useful, not promised outcomes. Every role is different, and some need more study or experience. Unity skills also carry into simulation, enterprise training, interactive media and film production.
Four parts that build on each other: the code, the engine, the pitch, and a finished game.
Code, a certification and a finished game: this course gives you all three, so an employer sees what you know, a credential that backs it, and something to play.
You learn to write, read and debug the scripts behind movement, input and scoring, so the code in your game is yours.
Ten hands-on sessions get you ready for the Unity Certified Associate: Game Developer exam, the credential with Unity's own name on it.
You build one polished, playable slice of a game from start to finish, then learn to pitch it. You walk into an interview with a game on the table.
Unity Certified Associate: Game Developer
Unity Certified Associate: Game Developer, a credential recognised around the world.
The exam is already paid for inside the course price, voucher included. The figure you see is the figure it costs.
Something an employer can open and play, built by you from the first script.
Ask for the course guide. It takes a minute.
Check your computer against what Unity needs.
Choose how you pay, then open your first C# lesson.
Work through Unity, then finish on a playable game of your own.
No. The course starts with C# from the first line, and it is open to anyone regardless of experience.
About seven to eight months, at your own pace. You start with a cohort and finish when it suits you.
Pay upfront, pay in four, or use a flexible payment plan. The exam fee is included in the course cost.
A Windows or Mac laptop or desktop with at least 16 GB of RAM, a dedicated graphics card and a reliable internet connection.
One exam, sat online with a proctor, for the Unity Certified Associate: Game Developer credential.
A playable game of your own for your portfolio, and the Unity certification once you pass the exam.
No. It leads to the Unity Certified Associate: Game Developer certification, which is an industry credential and not nationally recognised training. In games, an employer looks at what you have built, and this course ends with a finished game.
The college gets in touch, answers questions, and sends the guide.

Lumify Learn is an online provider of technology courses. Study is self-paced, with mentors who are experienced industry professionals and a student support team behind them.
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